CTResource::Next
Retrieve the next resource stored in a table.
Declaration
CTBOOL CTResource::Next(CTBOOL lock) const;
Description
Retrieves the next resource stored in a table. lock is used to indicate if the resource should be locked, if it is found.
Return
CTResource::Next() returns YES if the first resource was retrieved or NO if first resource does not exist. In case of error, a CTException is thrown.
Example
// read resources with type >= type and number > 0
void DisplayResources(const CTTable& hTable, ULONG type)
{
CTResource* hRes = new CTResource(hTable, type, 0);
try
{
while (hRes->Next())
{
printf("Resource type: %u, number: %u",
hRes->GetType(), hRes->GetNumber());
}
}
catch (CTException &err)
{
printf("Error %d - %s\n", err.GetErrorCode(), err.GetErrorMsg());
}
delete hRes;
}
See Also
CTResource::Add(), CTResource::Delete(), CTResource::Update(), CTResource::First(), CTResource::Find(), CTResource::GetType(), CTResource::SetType(), CTResource::GetNumber(), CTResource::SetNumber(), CTResource::GetName(), CTResource::SetName(), CTResource::GetDataLength(), CTResource::GetData(), CTResource::SetData(), CTResource::Unlock(), CTResource::IsLocked()